The interesting part is not the polished demo. It is the moment before it:
when an organization has a real problem, a vague AI possibility and not
enough evidence to know what to build.
I come from service design, UX and product work, but the work has always
been less about screens than about translation. Between users and teams.
Between ambition and constraint. Between the thing people say they need
and the work that actually has to change.
AI has made that translation sharper. It can make weak ideas look finished,
but it can also expose the real shape of a problem faster than old discovery
rituals ever could. My work is to stay close to that edge: ask better
questions, build small working things, test them against real use and keep
the organization honest about both value and risk.
Since November 2024 I have worked at Svenska Spel Sport & Casino with
service design and AI Enablement, including internal AI workflows,
CustomGPTs, shared skills, prototypes and needs discovery. I have built
and shaped internal AI tools for knowledge work, brand support, risk
analysis and CRM-related discovery. The useful lesson has rarely been the
tool itself. It has been what the work revealed about source quality,
trust, ownership and what people were actually trying to get done.
Before that I spent more than a decade in service design, UX, strategy,
growth and agency leadership across complex digital products and
organizations. Those roles taught me that the hard part of innovation is
rarely the idea. It is the operating system around it: incentives,
ownership, timing, language and the organization's tolerance for change.
The essays on this site are the slower version of the same work: attempts
to name what AI exposes in organizations before the professional language
makes it harmless again.